Kalabel Chantry

The Kalabel Chantry, known more colloquially as the Guild Spire, is the base of operations for the Scepter's Chorus in Port Talon.

Location
The Kalabel Chantry is in Imperial Center, near the harbor, in the newer part of Port Talon.

Exterior
The Chantry is a tall, broad white tower with a spindle of desert glass spinning and hovering above the very top. The glass spindle glows and flickers with iridescent light, marking the tower as a safe haven for practitioners of wizardry. The banner of The Imperium and the flag of the Scepter's Chorus hang proudly on the tower's exterior. Surrounding the tower is a stone wall with many gates. Members of the Azure Battalion stand guard at the largest gate.

Interior
Kalabel's overall aesthetic consists of soft whites, creams, and rosy pinks. Design elements pay homage to the clean, crystalline, geometric style of the Citadel. Like much of the Empire and Citadel's decor, the interior of the Chantry is filled with things meant to be impressive and demonstrate the Empire's superiority.

The main ground/upper floors of the Chantry are also collectively referred to as "the Sanctum."

Entrance & Foyer
Across a small courtyard from the large gate is the main entrance to the Chantry. Two Guild Mages stand outside the entrance as secretaries and an additional level of security. They cast divinatory spells like Detect Magic and Arcane Eye as a precaution against magical threats and escort visitors to their appointments.

Once in the foyer, grand staircases to an upper-level rise in the distance.

Rock Garden
Somewhere past the foyer, there is a beautiful rock garden that serves as a waiting room for visitors. Silky white Irulian sand, large white boulders, and the flagstones of gently curving marble pathways fill the space, in tribute to the symmetry and aesthetic of the Citadel. A single, succulent-like tree with red and orange blossoms complements a pink quartz slab with a thin, laminar sheet of water flowing over it. The quartz slab glows with warm light before the water parts revealing it to be an illusory door to a different part of the Chantry.

Dining Chamber
Further into Kalabel from the rock garden is a large crystalline chamber dominated by a huge banquet table made of rose quartz. The table top is a large rectangle anchored to the ground by more jagged and natural crystal structures that erupt out of either end. Around the table float pairs of hovering white cushions, one for a seat and another for a backrest. The bottom cushion is fixed and the backrest can swivel around the seat a bit to accommodate the person sitting. In the corner, small chest of drawers holds cutlery and other items.

At mealtimes, food arrives on dishes propelled by some unknown telekinetic force out of an opening in the wall. Whatever mechanism is used to bring food to the table is not optimized for the delivery of drinks.

Apartments
Beyond the dining chamber is a hallway with a row of guest apartments. While far from the luxury of the Citadel, each apartment is clear and well-lit, with a bedroom, a small adjoining study, and a separate privy. The studies are furnished with parchment and ink and the rooms have small water decanters that magically refill.

Research Library
Through more crystalline hallways and illusory quartz slab doors is the research library. The bookshelves are rose quartz, like so much else in the chantry, but are stuffed with books from all over. The collection is organized by binding and includes humble local books, leather and velvet-bound books, ancient papyrus scrolls, and even some books whose covers glint with a metallic sheen.

The focal point of the room is a set of long tables with tops at around sternum height. The tables all have clamps attached to the edges with long silvery arms holding various magnifying glasses and lenses. The wizards working at the tables wear gloves and are extremely careful not to touch anything with a bare finger. Some are restoring ancient texts while others closely study books recently captured in Port Talon or other locations nearby. Mysteriously, some of the wizards studying in the library appear to have been recently wounded and are wearing bandages.

Aquarium Room
One of Kalabel's laboratories currently houses multiple Olympic swimming pool-sized saltwater tanks. White-robed wizards systematically test delicate pink and purple coral wands brought in from the Kalabel Nautimatic Apparatus, casting Prestidigitation at the water to experiment with controlling currents. On one table is a large pile of wands that insufficiently channel the spell, causing only minor ripples in the water. On a second table, a very small number of wands are being packaged into beautiful cream-colored cases. According to the mages who gave the party a tour, these wands channel deeper magic in a dramatic display. A gallery area, for observing wizards, is cordoned off by large transparent splash guards.

Courtyard & Warehouse
Another, smaller entrance to the Chantry opens with double doors into a gravel courtyard that serves as a loading depot for goods and visitors. Mages of the Azure Batallion, dressed in blue and armed with war staves, load blue wagons with large barrels of acid-green salt headed for the magical wall near Greyhill and the salt fires beyond. The barrels are each held together by five thick iron bands carved with runes and are packed in an adjoining warehouse area.

Administrative Wing
Unlike the illusory doors in other parts of the Chantry, the doors of the administrative wing are made of beautiful redwood, matching the red robes of the wizards who work here.

Pain's Office
Behind one of the polished red doors of the administrative wing is a small, 8-by-8-foot office belonging to Guild Mage Pain, Kalabel's bursar. His desk is covered in scrolls and ledgers, and Pain sits in a high-back, red leather chair that hovers like those in the Dining Chamber.

Armory
Matchsticks, blue coats, salt fire masks, and so many rings. More coming soon...

Notable Residents

 * Guild Mage Morrow, head of Kalabel
 * Guild Mage Pain, bursar